Player Information

 

 

 

League Webpage

All scores, results, and leaderboards will be posted to the website.  Feel free to share with other golfing friends, family, and others so they can follow your progress each week.

 

http://playgolflexteamleague.golfgenius.com

 

Starting Time: 6:00 PM Shotgun

 

Format: Formats will change weekly (explained below)

 

Price: $240 for 8 weeks (includes greens fee, cart fee and range balls)

 

Schedule: Wednesday Nights

 

Week

1

2

3

4

5

6

7

8

Makeup

Makeup

 

Date

April 27th

May 4th

May

18th

May 25th

June 1st

June 8th

June 15th

June 22nd

June 29th

July

6th

 

Handicaps

All first time participants are required to have a valid USGA GHIN Handicap or will play as a zero handicap until scores are established.  All scores will be recorded by Kearney Head Professional Chris Boysel and updated weekly to ensure the fairest of competitions.  Scores will be calculated from the tee that you play.  The goal is for all golfers to have an equal chance to compete and win. Chris has the authority to adjust handicaps each week based on scores.  Please visit http://kygolf.org/eclub to register online for your handicap now.

 

Scoring

All score keeping will be done through the Golf Genius App on your phone.  1 player in each group will be responsible for entering hole by hole scores into the app.  The online scoring is the OFFICIAL score.  Groups that do not keep their score on the app and live hole by hole will be disqualified.  Paper scorecards will be given each week as verification only.  Paper scorecards will not be accepted as official scoresActual gross scores are entered in the app and the appropriate handicap shots will be applied automatically.

 

The Golf Genius App (below) can be found on both the App Store (iphone) or Play Store (android) and is free to download

 

For more info please visit the live scoring info page  CLICK HERE

 

 

Local Rules

  • USGA Rules will govern all play except when exempt from a local rule below.

 

  • Ready Golf: Play ready golf! Play when you are ready to play regardless of “who’s away.”  If you are next be preparing to hit your shot as long as you don’t interfere with another players shot.

 

  • Pace of play: Maximum pace of play is 2:10/2:20 for 9 holes.  Teams coming in after that allotted time will be assessed penalty shots.  We are all here to have a good time, so let’s respect each other’s time.

 

  • Preferred Lies: Ball can be rolled anywhere on the golf course up to 1 club length without changing condition, except in bunkers and penalty areas.  Ball can be lifted, cleaned, and placed.  Can’t go from rough to fairway, rough to green, etc.

 

  • Maximum Score: Maximum of net double bogey per hole.  Please pick up for pace of play.

 

  • Putts/Finishing Hole: All putts must be holed, no gimmies, exception is when a player picks up for a NET double bogey or worse. 

 

  • Penalty Areas: All natural/heather/tall grass areas on the course are to be played as a Red Penalty Area whether marked or not with red lines/stakes.  USGA Rule 17

 

  • Lost Ball/Out of Bounds: New USGA local rule is also in effect.  If your ball is lost or out of bounds, you may under penalty of 2 shots drop from the point where you think your ball may be lost or last crossed the out of bounds line and up to 2 club lengths into the fairway, no closer to the hole.
  • Tee time/partner requests: Every week, we will have a shotgun start at 6:00 pm. Starting holes will be sent out in advance. You will be paired with your partner but the other team will be chosen at random. 

 

  • Time of Starting/Late to Tee: If a team arrives at their tee five minutes or less past their starting time, the penalty for failure to start on time is two strokes at the first hole. The player may tee-off and join their group with a 2 shot penalty. If a team arrives for their tee time more than five minutes after the starting time, they will be disqualified.

 

  • Distance Measuring Device: Players are permitted to use optical devices (rangefinders) that measure distance based on a through-the-scope calculation by the player. GPS (global positioning system) devices with pre-programmed distances, and devices capable of gauging or measuring other conditions, are permitted. If GPS device shows slope or wind speed, these options must be disabled for tournament. Refer to USGA Rules of Golf for additional information

 

  • Code of Conduct: Violations of the code of conduct include: abusive language, club throwing, cheating, disrespect of volunteers or officials, abuse to the golf course or the facilities, littering, or any other conduct unbecoming of a player. First offense: disqualification. Repeated violations may lead to rejection of future entries.

 

Tees

The default tee for the league:

 

Men

#3 Tee

Senior (57+)

#2 Tee

Women

#1 Tee

 

Different players may play shorter or longer tees but must consult with the PGA Professional Chris Boysel prior to teeing off for the first round.  Chris will assess the distance your drives are hit and place you on the appropriate tee.  Handicaps will be adjusted accordingly to ensure fair and even competition.

 

Points Race

Each week your team will earn points toward the overall prize pool like the FedEx Cup System on the PGA Tour.  The team with the most points at the end of the 8 weeks will be declared the Kings of Kearney Hill!  Teams that do not compete on a particular week will earn 0 points.

 

Weekly Points:

 

Place

1st

2nd

3rd

4th

5th

6th

7th

8th

9th 10th 11th+

Points

850

800

750

700

650

600

550

500

450 400 350

         

Prizes

Weekly and overall prizes will awarded in both Play Golf Lex Gift Cards, Bluegrass Hospitality Gift Cards and Pro Shop Merchandise.  Total amounts and prizes per week will be determined by the total number of teams competing each session.

 

Tie Breakers (Weekly)

USGA Tie Breaker Format will be in place

  1. Best last 6 holes
  2. Best last 3 holes
  3. Best last 1 hole

 

Tie Breakers (Overall)

1st place overall will be decided by best ball playoff all other spots will be determined by below tie breaker

  1. Order of finish in Week 8
  2. Order of finish in Week 7
  3. Order of finish in Week 6

 

Schedule and Formats

 

Week 1 – April 27th

Tee Time:  6:00 PM Shotgun

Format: Best Ball

Best Ball is a format in which both players play their own ball the entire duration of the hole until the ball is either holed or a maximum of NET double bogey is reached.  The team score is the “best” score of the two.

 

Example:

 

Gross

Net

Player A

5

4

Player B

6

5

Team Score

5

4

 

Handicap Allotment: 80% of full 9 hole handicap 

Example:  9 handicap (at 100%) = 7 shots for this format

 

 

 

Week 2 – May 4th

Tee Time:  6:00 PM Shotgun

Format: Combined Score

Combined score is a format in which both players will play their own ball on every hole until the ball is holed or a maximum NET double bogey is reached. Both NET scores will be added together after each hole to make a team score.

         

Example:

 

Gross

Net

Player A

5

4

Player B

6

5

Team Score

5

9

 

Handicap Allotment: 100% of full 9 hole handicap        

Example:  9 handicap (at 100%) = 9 shots for this format

 

Week 3 – May 18th  

Tee Time:  6:00 PM Shotgun

Format: Stableford Combined

Stableford is a format in which both players play their own ball the entire duration of the hole until the ball is either holed or a maximum of NET double bogey is reached. Instead of a typical score, points are issued for each hole.  This format favors the aggressive.

 

Net Score            Points

Double                 0

Bogey                  1

Par                       3

Birdie                  6

Eagle                   8

 

Example:                     

 

Gross

Net

Par for hole

Point(s)

Player A

5

4

4

3

Player B

6

5

4

1

Team Score

 

 

 

4

 

Handicap Allotment: 90% of full 9 hole handicap

Example:  9 handicap (at 100%) = 8 shots for this format

 

Week 4 – May 25th  

Tee Time:  6:00 PM Shotgun

Format: Shamble – Best Ball

A Shamble format is one in which both players tee off on each hole.  Similar to a scramble the players will hit their next shot from the “better” of the two tee shots.  Though after the 2nd shots are hit the golfers are to finish the rest of the hole hitting their own ball wherever it may lay until holed.  The team will finish the hole until both balls are either holed or a maximum of NET double bogey is reached.  Team will count best ball combined for team score.

 

Example:  

 

Gross

Net

Player A

5

4

Player B

6

5

Team Score

 

4

         

Handicap Allotment: 70% of full 9 hole handicap

Example:  9 handicap (at 100%) = 6 shots for this format

 

 

Week 5 – June 1st

Tee Time:  6:00 PM Shotgun

Format: Scramble

Scramble is a format in which both players tee off on each hole, the “better” of the two shots is chosen amongst the partners.  The following shots are then both played from that location.  Choosing the “better” of the two until the ball is either holed or a maximum of double bogey is reached.  Team will have only 1 score per hole.

Handicap Allotment: 35% A + 15% B of full 9 hole handicap

          Example:   Player A has 7 handicap (at 100%)       35% = 2.45 = 2

                           Player B has 9 handicap (at 100%)        15% = 1.35 = 1

                             Team Handicap (for scramble)               3 shots

 

Week 6 – June 8th   

Tee Time:  6:00 PM Shotgun

Format: Red, White, and Blue (Short, Middle, and Long) – Best Ball

Team will have the choice to play 3 holes from the #1 tees, 3 holes from the #3 tees, and 3 holes from the #4 tees in a best ball format.  Both players on the team must play from the same set of tees playing their own ball until holed.  The team score is the “best” score of the two.  If a team plays more than 3 holes from any tee, that team will be disqualified.

 

Example:  

 

Gross

Net

Player A

5

4

Player B

6

5

Team Score

5

4

         

Handicap Allotment: 80% of full 9 hole handicap

Example:  9 handicap (at 100%) = 7 shots for this format

 

Week 7 – June 15th  

Tee Time:  6:00 PM Shotgun

Format: Chapman Alternate Shot

Both golfers tee off on every hole. Players then alternate and hit their partners' shots. Then, each team decides which ball to use, and players then alternate shots until the hole is finished.

Handicap Allotment: 60% A + 40% B of full 9 hole handicap

          Example:   Player A has 7 handicap (at 100%)       60% = 4.20 = 4

                           Player B has 9 handicap (at 100%)        40% = 3.60 = 4

                             Team Handicap                                        8 shots

 

Week 8 – June 22nd  

Tee Time:  6:00 PM Shotgun

Format: Best Ball

Best Ball is a format in which both players play their own ball the entire duration of the hole until the ball is either holed or a maximum of NET double bogey is reached.  The team score is the “best” score of the two.

 

Example:  

 

Gross

Net

Player A

5

4

Player B

6

5

Team Score

5

4

 

Handicap Allotment: 80% of full 9 hole handicap 

Example:  9 handicap (at 100%) = 7 shots for this format